Creating a level select screen
Omg I wasn’t prepared for how difficult it would be to create a level select screen for my Escape the sector Unity game. I wanted an Angry Birds type level select screen, and what I mean by that is it...
View ArticleFirst playable demo of Escape the Sector
Here’s the WebGL alpha version of Escape the sector. Newgrounds.com It’s unfinished (only has 3 levels out of 6), but I’m happy to be finally released something! This project has taken me way longer...
View Article“Escape the sector” loading woes
So I’m so close to finishing Escape the sector, and it’ll either be released on the Android Play store, or abandoned in a fit of rage! I’ve enjoyed working on it, but it’s been frustrating. I’ll post a...
View ArticleEscape the Sector is now published for Android!
My Unity game Escape the Sector is available for Android, you can get it on the Google Play store here: https://play.google.com/store/apps/details?id=com.DavidDickBall.EscapeTheSector This one took me...
View ArticleDebrief of my “Escape the sector” game project
Ok, this might not be of much interest to anyone other than me, but as I’ve been writing other stuff about my game here, it seems like a good place to put it. So I’ve spent a long time on Escape the...
View ArticleSome more things to add to Escape the Sector…
I’m not done with Escape the Sector yet (which I released on the Google Play store in July). I toyed with leaving it a bit, and moving to another project, but I’ve been encouraged by a 3D artist called...
View ArticleNew signs in Escape the Sector – Billboards in space!
Not incredibly exciting news, but a chance to show some screenshots of progress nontheless… I thought Escape the Sector (for Android) needed some better instruction, specially on the later levels where...
View ArticleSome new spaceships
Even thought I’m actually quite enthusiastic about working on BotSumo after finding many videos of people playing it, I’ve still got to finish a feature on Escape the sector that allows you to choose...
View ArticleDifferent-sized colliders in Unity change the angular velocity
I’ve been working on adding different playable spaceships to Escape the Sector, but I’ve noticed this curious feature in Unity (I thought it was a bug at first!). Watch this video: Even though these 3...
View ArticleEscape the sector update – playable ships are here!
I posted a while ago saying that new playable ships are coming, and I’ve finally got it finished! Also there’s a new level, new obstacles, and minor updates to the other levels. Get it on Android here,...
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